Bodybuilder Character Sculpt created with Blender. You can purchase the project files here if you'd like to check out the Blender file and see how I created the character.
Sculpture:
This model is a digital sculpture, and is not retopologized or rigged.
Materials:
The materials are a mix of vertex painting and procedural shader nodes.
Render Engine:
The artwork is rendered in Cycles.
Contents:
● Finished Blender File
● All Image Textures
● All Final Renders
Timelapse:
Watch the creation timelapse video here: