In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder
For work textures, place the project with the textures folder
Bolter_Rifle_1 - 7938 Tris
Bolter_Rifle_2(Without sniper aim) - 6255 Tris
Bolter_Rifle_3(Without clip) - 6980 Tris
Bolter_Rifle_4(Without sniper aim Without clip) - 5297 Tris
Bolter_Rifle_Bullet - 414 Tris
Bolter_Rifle_Bullet_Part_1
Bolter_Rifle_Bullet_Part_2
Bolter_Rifle_Clip_1 - 958 Tris
SM_Bolter_Rifle_Clip_2(Without bullet)
Textures: Color, Roughness, Normal, Metal, Emissive
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready