BoneDynamics 2.0 is a blender addon that allows you to add physics to bones.

Check my youtube page for instructions on how to use this properly :
https://www.youtube.com/watch?v=WhvJYyeoykw
There's also an official discord server where you can get tips and some help :
Check out my new lighting addon Superlight
Features:
- Tweak one or multiple bones physics parameters on the fly (Pro)
- collision on the entire bone
- Bones react to movement and collision.
- Super easy to setup.
- Ability to stretch bones.
- Ability to make a bone chain.
- Easy to tweak
- Upcoming updates for free.
- Enhanced baking system
- Dynamic Parenting
- Displacement
CHANGELOG:
- 0.1.0:
-Initial release.
- 0.1.1:
-Added the ability to pick the size of the object controlling the bone.
- 0.1.5:
- Better errors handling.
- Naming collision bug fixed.
- Reactive UI values based on selection.
- Playback performance improvements.
- 0.1.6:
- Fix bad spawn position
- 0.1.7:
- Fixed Foreign language Error.
- Instant updates when you tweak parameters.
- New Presets manager feature.
- Performance improvements.
- Better UI
- 1.0.4:
- Fixed Foreign language Error.
- New chain mode and cloth Mode (tutorial soon)
- 1.0.6:
- Fixed bone layers consistency bug.
- No need to select the active bone anymore
- 1.0.8:
- Minor bug fixes.
- Chain mode tweak
- 1.2.1:
- Major bug fixes.
- Ability to use it with linked armatures (library overrides).
- 1.2.5:
- Dynamic Bone list with shortcuts, ON / OFF , selection.
- Tweakable frame step when you bake the animation.
- 1.3.5:
- FIxed the crash when you undo
- New displacement mode
- 1.4.0:
- FIxed baking resolution not working
- New dynamic parent mode
- Ability to keyframe dynamic bones
- 1.4.5:
- Multiple Bug fixes
- New Transfer animation feature
- Ability to keyframe dynamic bones
-
Version 2.0 Features:
Rebuilt on cloth modifier (soft body removed)
Fully driver-driven – keyframe any parameter
Displacement: control both ends of the bone
Hook system for chain pinning and control
Keyframe dynamic bones: Shift+R / Shift+T
New transfer animation engine
Copy/paste bone parameters instantly
Per-bone collision distance control
Full video tutorial: Watch here