Bone Sculpt
Pose your rig. Sculpt the motion.
Bone Sculpt brings a sculpting-style posing workflow to Blender. Grab, curl, twist, inflate, stretch, and smooth your bones directly to quickly explore and refine character poses.
See Bone Sculpt in Action


Everything you need to shape a pose.
A direct and experimental way to work with character rigs.
โฆ Sculpt-Based Posing
Grab, curl, twist, inflate, stretch and smooth bones directly through a sculpting workflow.
โ Collision
Enable collision support to help prevent bones from passing through collision objects while posing.
โบ Quick Reset
Quickly reset your pose and start experimenting again.
โ Channels & Axes
Isolate Location, Rotation, or Scale and limit sculpting to local X, Y, or Z axes.
โ Masking
Mask, unmask, invert, or clear areas so you can work only on the parts of the rig you want.
โ Adjustable Brushes
Control brush radius, strength, and falloff for broad or precise pose adjustments.
Sculpting Brushes
Make posing feel more natural.
Explore character poses with a sculpting workflow built for Blender animators.
