BoneSculpt Pro

Vikas Thakur in Interface


BLENDER ADD-ON ยท CHARACTER ANIMATION

Bone Sculpt

Pose your rig. Sculpt the motion.

Bone Sculpt brings a sculpting-style posing workflow to Blender. Grab, curl, twist, inflate, stretch, and smooth your bones directly to quickly explore and refine character poses.

See Bone Sculpt in Action



Everything you need to shape a pose.

A direct and experimental way to work with character rigs.

โœฆ Sculpt-Based Posing

Grab, curl, twist, inflate, stretch and smooth bones directly through a sculpting workflow.

โ—ˆ Collision

Enable collision support to help prevent bones from passing through collision objects while posing.

โ†บ Quick Reset

Quickly reset your pose and start experimenting again.

โ—Ž Channels & Axes

Isolate Location, Rotation, or Scale and limit sculpting to local X, Y, or Z axes.

โŒ Masking

Mask, unmask, invert, or clear areas so you can work only on the parts of the rig you want.

โ— Adjustable Brushes

Control brush radius, strength, and falloff for broad or precise pose adjustments.

Sculpting Brushes

Grab โ€” Move and bend bones naturally.
Curl โ€” Quickly curl parts of the rig.
Twist โ€” Add rotational movement.
Inflate โ€” Push bones outward.
Stretch (Elastic) โ€” Stretch and reshape parts of the pose.
Smooth โ€” Refine and smooth unwanted changes.
Reset โ€” Restore the pose and start again.

Make posing feel more natural.

Explore character poses with a sculpting workflow built for Blender animators.


  • Makes You Maximum Lazy More_brushes, Collisions, Mirror, Onion Skinning, Isolated Deformation and many more. Future Updates on Brushes

    $12.99
  • Makes you Lazy All basic needs are covered

    $4.99
$12.99

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Details
Published about 7 hours ago
Blender Version 4.5 - 5.2
Extension Type N/A
Render Engine Used Cycles
License GPL