BoneSculpt Pro

Vikas Thakur in Interface


Bone Sculpt

Pose your rig by sculpting directly on the bones.

Use it for anything from full-body posing and fingers to facial controls, props, creatures, secondary motion and detailed animation adjustments.

Quick Start

1. Select your Armature
2. Enter Pose Mode
3. Open N → Bone Sculpt
4. Click Start Sculpting
5. Pick a brush and drag over the bones

Brushes

Grab — Move and bend bones
Curl — Curl bones and chains
Twist — Twist bones
Inflate — Increase or decrease scale
Stretch — Stretch and squash
Smooth — Smooth out a pose
Reset — Return toward the rest pose

Main Features

Mask — Protect bones from being affected

Mirror — Sculpt both sides at once

Collision — Keep bones away from mesh surfaces

Onion Skin — See nearby animation poses

Channel & Axis Control — Control Location, Rotation, Scale and individual XYZ axes

Shortcuts

1–7 — Change brush
[ ] — Brush size
X / Y / Z — Axis
M — Mask
Shift + M — Unmask
O — Onion Skin
Click — Select bone
Shift + Click — Toggle selection
Ctrl + Z — Undo
Ctrl + Shift + Z — Redo

Tip: Enable Blender's Auto Keying to key your sculpting changes while animating.

  • Makes You Maximum Lazy More_brushes, Collisions, Mirror, Onion Skinning, Isolated Deformation and many more. Future Updates on Brushes

    $12.99
  • Makes you Lazy All basic needs are covered

    $4.99
$12.99

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Details
Published about 5 hours ago
Blender Version 4.5 - 5.2
Extension Type N/A
Render Engine Used Cycles
License GPL