BoneSculpt Pro
Bone Sculpt
Pose your rig by sculpting directly on the bones.
Use it for anything from full-body posing and fingers to facial controls, props, creatures, secondary motion and detailed animation adjustments.
Quick Start
1. Select your Armature
2. Enter Pose Mode
3. Open N ā Bone Sculpt
4. Click Start Sculpting
5. Pick a brush and drag over the bones
Brushes
Grab ā Move and bend bones
Curl ā Curl bones and chains
Twist ā Twist bones
Inflate ā Increase or decrease scale
Stretch ā Stretch and squash
Smooth ā Smooth out a pose
Reset ā Return toward the rest pose
Main Features
Mask ā Protect bones from being affected
Mirror ā Sculpt both sides at once
Collision ā Keep bones away from mesh surfaces
Onion Skin ā See nearby animation poses
Channel & Axis Control ā Control Location, Rotation, Scale and individual XYZ axes
Shortcuts
1ā7 ā Change brush[ ] ā Brush sizeX / Y / Z ā AxisM ā MaskShift + M ā UnmaskO ā Onion SkinClick ā Select boneShift + Click ā Toggle selectionCtrl + Z ā UndoCtrl + Shift + Z ā Redo
Tip: Enable Blender's Auto Keying to key your sculpting changes while animating.
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