Bony Gorilla Rage Animated Rigged for Blender
Q: What is included with this product?
A: This product includes a Bony Gorilla Rage Animated Rigged model for Blender, featuring a jointed gorilla skeleton character, detailed materials, 5 PNG textures, and a rage stand and chest-beat animation suitable for cinematic scenes, gameplay, simulations, creature shots, and dramatic VFX.
Q: Is this a real skeleton or a digital 3D model?
A: This is a digital 3D model for Blender, not a real physical skeleton or product.
Q: Is the model animated and rigged?
A: Yes, this version is jointed and animated.
Q: What animation is included?
A: This product includes a Rage Stand And Chest Beat animation. The motion is non-looped and in-place, showing an aggressive standing pose followed by powerful chest beating and roaring behavior, with expressive upper body motion, jaw opening, and strong body accents.
Q: What are the animation technical details?
A: The animation runs at 30 FPS and is up to 8 seconds long. It uses realistic timing and secondary motion suitable for both real-time and cinematic use.
Q: What are the technical details of the model?
A: The model has 53,100 polygons and 53,430 vertices. It uses polygonal quads/tris geometry, has non-overlapping unwrapped UVs, and includes 5 PNG textures at 4096x4096 resolution. The model dimensions are approximately 96 x 93.5 x 94.1 cm.
Q: Is the model ready to use in Blender?
A: Yes, the model is prepared for Blender and can be added directly to your scene for rendering, posing, animation, gameplay use, simulations, or cinematic creature shots.
Q: Can the materials be edited?
A: Yes, the materials, texture settings, lighting, scale, placement, animation settings, and scene composition can be adjusted in Blender depending on your project needs.
Q: Can I use this model in commercial projects?
A: Yes, you can use it according to the license selected on Superhive. Please review the license terms before purchasing.
Q: What types of projects is this model suitable for?
A: This model is suitable for creature scenes, fantasy environments, horror shots, skeletal animal sequences, cinematic VFX, games, simulations, educational anatomy visuals, and dramatic gorilla skeleton animations.
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