Book Of The Dead
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Project Book is made in Blender 4.3, then textured and rendered in Cycles render.
Textures are baked, has baked normal map, AO map, Roughness map and Diffuse map.
Project is tested in Unity Game Engine with baked textures.
Resolution of all baked textures is 2048x2048.
Project is UV-Unwrapped and UV-Mapped.
Project in Book.fbx file format does not including any cameras or lighting and it is Game Ready.
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File formats:
FBX, OBJ, MTL, BLEND
Geometry:
Book:
Verts: 1,640
Faces: 1,628
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Normals are flipped outside.
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| Dev Fund Contributor | |
| Published | about 1 year ago |
| Blender Version | |
| Render Engine Used | Cycles |
| Misc Data | Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured |
| License | Royalty Free |
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