Campfire With Fire, Smoke And Particles

Dennis Hafemann in Nature


Campfire With Fire, Smoke And Particles

Animated campfire, physics-based fire, smoke and particles simulation. Because of the fire and smoke are simulation-based, you can easily bake the cache to your desired frame range or adjust the "Domain" settings to change the intensity of the flames, also the material to change the flame colors and density to your needs.

The materials of the smaller wooden pieces, the coal, and the logs are combined with a procedural glowing material. So you can either chose to use a burning fire or a burnt off glowing campfire instead.

The asset is organized into a clean collection, which is marked as asset. Simply append it to your scene and hit "Play."


Campfire in an artistic environment


(Artistic environment is only for demonstration and not included in this product.)


Size

~ 1.0 x 1.0 x 0.6 m


Faces

~ 96 k


Materials

4K PBR Materials for objects (stones, smaller wood pieces, logs), procedural materials glowing parts and fire/smoke


Including

  • .blend-file with objects (stones, smaller wood pieces, logs, fire/smoke simulation, particles simulation), ready to render
  • .fbx file with 4k texture, only stones, wood and coal, no smoke or fire.


Usage

  • Download and extract .zip file.
  • Open .blend file in Blender, ready to render.
  • Import / Append (F4) collection "Campfire", or any material or separated object to your scene, as you like.
  • Collection "Campfire" is marked as asset and can be imported from Blenders asset browser, if extracted .blend file is located in your asset library path.


$3

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Details
Dev Fund Contributor
Published 8 months ago
Blender Version 3.6 - 5.2
Render Engine Used Cycles
License Royalty Free