Canadian Government Agency - Yqb

solo_GRV in Models


3D model of a large administrative building. The main reference was a building located in Quebec, Canada.
The model is accurate with the real world size and scale.

= Info =

  • Modeled in Blender.
  • Textured in Substance Painter.

= Usage =

  • This model can be used in your games, visualizations, renders and other projects.

= Model features =

  • Vertex Paint technology is used to tint objects. To get the original appearance of the model in Blender, use a .blend file or connect the Vertex Color using nodes
  • The transparency of decals can be adjusted using the ColorRamp node in the decal material shader
  • You can replace the sign above the entrance to the building, it is a separate object in the collection in the Blender scene

= Textures info =

  • number of sets: 5 texture sets
  • pipeline: PBR Metallic/Roughness
  • normal map format: OpenGL (green channel is inverted)
  • number of files: 23 textures in .png format; 2 textures in .tga format
  • resolution: 2048x2048 pixels
  • texture types: _BaseColor(5), _Roughness(5), _Metallic(2), _Normal(4), _Emissive(2), _ORM(4), _AO(3)

= LODs info =

  • LOD0 - 57638 tris - 46539 verts - 5 texture sets - 6 materials

(ts - texture set; m - material)

= Archive content =

  • 2048x2048 png images - 23
  • 2048x2048 tga images - 2
  • .fbx files - 1
  • .obj files - 1
  • .mtl files - 1
  • .glb files - 1
  • .blend file - 1


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$19.98

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Details
Dev Fund Contributor
Published about 1 month ago
Software Version 3.6
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free