An interior scene of a typical small town American candy store. Includes a bunch of different candy varieties (All fictional) as well as some toys. Most of the store product assets come with multiple material varieties.
What's inside
- Candy Bags (5 meshes) with 21 material variants
- Candy Bars (3 meshes) with 15 material variants
- 3 Boxes to store the candy in (Use same materials as candy bars)
- 1 Candy floss bucket with 5 material variants
- Pralines (5 meshes) with 5 material variants
- Plushies (9 different) with 33 material variants in total
- Props and furniture to furnish a candy / toy store
Technical details
- The complete scene as shown in the preview images
- Formats: Blender 5.2 (.blend), FBX, 3DS, 3ds Max (.max)
- Blender: one .blend with every material set up (Principled BSDF, textures linked with relative paths)
- 281 PBR textures: albedo, normal, packed masks (R ambient occlusion, G roughness, B metallic)
- Real-world scale, game-ready mid-poly meshes with weighted normals
- No rigging or animation
Two downloads, each with its textures: the Blender scene, and the original multi-format deliverable (FBX, 3DS, 3ds Max (.max)). The Blender file was converted from the FBX with its materials rebuilt from the PBR texture sets.