Car Generator Stylized

Andrey Tanzo in Procedural Generators


Documentation: Adjustable Parameters

You can customize these values for every vehicle in the Modifier tab:

Windows & Structure:

  • Number of Middle Windows
  • Number of Floors
  • Windows Height

Materials:

  • Body: Car Main Material
  • Glass: Window & Glass Materials
  • Chassis: Car Down Material
  • Lights: Top & Side Light Materials
  • Wheels: Side & Top Wheel Materials

Detailed Geometry Control:

  • Lights: Height (Front/Back), Radius, Depth, and Width.

  • Wheels: Radius and Depth.

  • Body Segments:

    • Front: Length, Height, and Edge Bevels.

    • Middle: Length and Height.

    • Back: Length, Height, and Edge Bevels.

  • Global: Overall Width and Length.


How to Install the Asset Library:

  1. Extract the Car_Generator folder from the ZIP archive.
  2. Open Blender and go to Edit > Preferences.
  3. Navigate to File Paths.
  4. Click the + button and add the Car_Generator folder to your Asset Libraries.
  5. Done!

Note for Blender users: If you have trouble editing an asset directly from the library, you need to make the model "local." To do this, select the object and go to Object > Relations > Make Local > All.

Troubleshooting: Gizmos Visibility

  • If the Gizmos are not appearing, ensure the Car Generator modifier is selected in the Modifier tab.
  • If they still don't show up, try adjusting any parameter in modifier — this will refresh the viewport and bring the Gizmos back.

Here is my workflow with Car Generator:


$15

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Details
Dev Fund Contributor
Published 5 months ago
Blender Version 5.1
Render Engine Used Eevee
License Royalty Free
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