Turn a simple cloth sim into a production-ready carpet in seconds.
Carpet Maker is a procedural Blender tool designed for artists who want realistic carpets without sculpting, manual modeling, or guesswork.Start with a basic cloth simulation and let the system do the heavy lifting.
With one setup, Carpet Maker automatically generates clean borders, stitched edges, and physically believable materials,giving your carpets the weight, thickness, and detail they need to hold up in close-ups and final renders.
It’s intentionally simple: add the asset to your Blender Asset Library, drop it onto any mesh,run a cloth simulation on a plane, and load it into Carpet Maker.From there, everything—from edge finishing to material assignment—is handled procedurally and stays fully editable.
This means:
- ✔ Faster scene building
- ✔ Consistent results across projects
- ✔ No destructive workflows
- ✔ Easy iteration for client changes
If you work with interior visualization, product renders, or cinematic shots,this tool was built to save you time while raising realism.
Watch the video below to see the full workflow in action.