Carpets - Cycles/Eevee Ready

Bruno Andrade in Design Elements


A pack of three carpets that I created with blender cloth brushes to add in my 3D architecture library, maps baked and textured in substance painter, textures in 4096x4096 resolution, normals in OpenGL format, objects named correctly, easy to append and ready to use.


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Details
Dev Fund Contributor
Published over 5 years ago
Blender Version 2.92
Misc Data UV'S Unwrapped, Manifold Mesh (Water-Tight), Normal Mapped, Textured
License Royalty Free