CarRig Pro — Blender Car Rigging Add-on
CarRig Pro is a Blender add-on designed to make car rigging fast, intuitive, and accessible — no complex setups, no wasted time.
Why I Built It
The popular Rig a Car add-on has been a go-to tool for many Blender artists, but it broke with the release of Blender 5.0 and left users without a working solution. I built CarRig Pro from the ground up to fill that gap — taking the core idea and rethinking it to be simpler, more reliable, and fully compatible with the latest versions of Blender.
What Makes It Better
- Blender 5.0 Compatible — Unlike the original Rig a Car add-on, CarRig Pro works out of the box with Blender 5.0 and beyond.
- Easier to Use — The workflow has been streamlined so you spend less time figuring out the tool and more time animating.
- Built from Scratch — CarRig Pro isn't a patch or a fork. It was rewritten entirely, which means cleaner code and fewer unexpected errors.
- Designed for All Skill Levels — Whether you're a beginner or a seasoned 3D artist, the add-on guides you through rigging without the headache.
Who It's For
Anyone working on car animations in Blender — from indie game developers and motion graphic artists to hobbyists who just want their wheels to spin correctly.
--Version (0.1.0)
- Fixed code for adding constraints for MCH_Wheel bones (It was failing to add constrains on MCH-Wheel.Bk.R bone)
- Improved function for adding constraints to MCH_Wheel bones itself.
- Fixed the code to not fail if WheelBrake objects are not available. It just skips them now if not available.
- Takes objects from only selected ones not all or full viewport.
- Shows proper warnings if rigging fails.
- It is now able to rig the car if a rig of same types exists. (Previously it was not able to rig if “CarRig” already existed but now it adapts and use the name CarRig.001 or CarRig.002 etx)