Cellar Interior V2 - Base Environment

BeshMesh in Buildings


A structured underground cellar environment with a branching spatial layout and vaulted stone construction. The architecture creates multiple interconnected zones that naturally guide composition, supported by masonry surfaces, doors, windows, and atmospheric lighting. The environment offers a versatile architectural framework suitable for winery interiors, historical spaces, and cinematic scenes, providing a visually coherent base for detailed set design and custom asset placement.

Key Features

  • Multi-zone cellar layout with vaulted stone ceilings
  • Masonry walls with realistic surface variation
  • Atmospheric lighting integrated into architectural elements
  • Flexible base environment for custom interior composition
  • Production-ready for professional pipelines
  • Hand-modeled geometry with clean topology and optimized mesh
  • High-quality 4K PBR textures (Diffuse, Roughness, Normal)
  • Ready to render out-of-the-box with included lights and cameras
  • Native Blender setup – no third-party plug-ins required

Technical Details

  • Original Software: Blender v3.3
  • Tested in: Blender 5.0 (Fully compatible)
  • Objects Included: 5
  • Polygons: 11,019 (Subdivision OFF) / 335,046 (Subdivision ON)
  • Vertices: 11,213 (Subdivision OFF) / 335,242 (Subdivision ON)
  • Units: Centimeters (H: 439; W: 1215; L: 1288)
  • Renderer: Blender Cycles
  • Plug-ins: None required

Textures & Materials

  • Standard PBR workflow
  • 4K textures (4096×4096 px): Diffuse, Roughness, Normal
  • All textures created from original photographs or drawings
  • Ready to render out-of-the-box – lighting and cameras used for previews are included

Mesh & File Structure

  • Handcrafted mesh with clean topology
  • Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control

Additional Notes

  • All preview renders created in Blender Cycles without compositing editors

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Details
Dev Fund Contributor
Published 7 months ago
Blender Version 3.3 - 5.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Manifold-Mesh, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free