Circular Metal Grate Seamless Pbr Material

Desertsage in Sci Fi


Documentation – Circular Metal Grate PBR Material

Overview

This material replicates a punched circular metal grate commonly found in utility areas, industrial flooring, or architectural grates. With 7 PBR maps included and support for alpha-based masking, it delivers the look of real geometry with reduced polygonal complexity.


Shader Setup Instructions

In Blender:

  • Use the included .blend file with pre-connected node setups

  • Features Principled BSDF shader with an Opacity-based Mix Shader

  • Works out of the box with both Eevee and Cycles

In Game Engines:

  • Import all maps

  • Use the Opacity map to define masked/cutout areas

  • Set material blending to MaskedAlpha Clipped, or Transparent Cutout depending on engine standards


Use Cases

  • Industrial walkways, bridges, factory floors

  • Mechanical rooms or sci-fi corridors

  • Roof venting platforms or HVAC surfaces

  • Background detailing in cinematic VFX scenes

  • Architectural product viz or prop design


Compatibility

  • Engines: Unity, Unreal Engine, Godot, CryEngine

  • DCC Software: Blender, Maya, 3ds Max, Cinema4D, Houdini

  • Renderers: Eevee, Cycles, Arnold, Redshift, V-Ray, Octane

  • Textures: OpenGL Normal Maps, PNG format


Summary

The Realistic Circular Pattern Metal Grate PBR Material is an ideal drop-in asset for both high-fidelity and real-time 3D work. Whether you're working on a next-gen game, industrial animation, or detailed architectural visualization, this material gives you visual precision, efficient setup, and full creative control.

$4

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Details
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.0 - 4.5
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Creative Commons