Circular Metal Grate Seamless PBR Material
Documentation – Circular Metal Grate PBR Material
Overview
This material replicates a punched circular metal grate commonly found in utility areas, industrial flooring, or architectural grates. With 7 PBR maps included and support for alpha-based masking, it delivers the look of real geometry with reduced polygonal complexity.
Shader Setup Instructions
In Blender:
Use the included
.blendfile with pre-connected node setupsFeatures Principled BSDF shader with an Opacity-based Mix Shader
Works out of the box with both Eevee and Cycles
In Game Engines:
Import all maps
Use the Opacity map to define masked/cutout areas
Set material blending to Masked, Alpha Clipped, or Transparent Cutout depending on engine standards
Use Cases
Industrial walkways, bridges, factory floors
Mechanical rooms or sci-fi corridors
Roof venting platforms or HVAC surfaces
Background detailing in cinematic VFX scenes
Architectural product viz or prop design
Compatibility
Engines: Unity, Unreal Engine, Godot, CryEngine
DCC Software: Blender, Maya, 3ds Max, Cinema4D, Houdini
Renderers: Eevee, Cycles, Arnold, Redshift, V-Ray, Octane
Textures: OpenGL Normal Maps, PNG format
Summary
The Realistic Circular Pattern Metal Grate PBR Material is an ideal drop-in asset for both high-fidelity and real-time 3D work. Whether you're working on a next-gen game, industrial animation, or detailed architectural visualization, this material gives you visual precision, efficient setup, and full creative control.
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