Detailed 3D model of a Classical Building. Suitable for high resolution close-ups. Real world scale. Cameras are placed at eye level (~1.65m / ~5'5''). Scale figurines (visible in some renders) are 1.80m/5'11'' in height.
360ยบ View: https://www.artstation.com/artwork/JwvVNv
The model is fully textured with Hdri system. Hdri files are included.
In plan the model is structured in a long wing with pavillions on the extremities, making a courtyard. The model is organized by layers, each with a separate layer where all objects are sorted. All objects have names and are organized according to type of object: Walls, Columns, Entablature, Corbels, Pilasters, Window Frames, etc...
The model uses PBR materials. Textures include diffuse, normals, roughness, gloss, displacement and bump maps, in PNG format and JPEG format. Meshes are Subdividable. Modelled in Blender, rendered in Cycles. No extra addons were used.