Classical Building 02

Brykmann in Urban


Detailed 3D model of a Classical Building. Suitable for high resolution close-ups. Real world scale. Cameras are placed at eye level (~1.65m / ~5'5''). Scale figurines (visible in some renders) are 1.80m/5'11'' in height.

The model is fully textured with Hdri system. Hdri files are included.

The model is organized by layers, each with a separate layer where all objects are sorted. All objects have names and are organized according to type of object: Walls, Columns, Entablature, Corbels, Pilasters, Window Frames, etc...

The model uses PBR materials. Textures include diffuse, normals, roughness, gloss, displacement and bump maps, in PNG format and JPEG format. Meshes are Subdividable. Modelled in Blender, rendered in Cycles. No extra addons were used.



$79

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Details
Published about 14 hours ago
Blender Version 5.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Manifold-Mesh, Textured
License Royalty Free