Procedural Cloud Generator
Settings
To add a cloud use the add menu:
Shift + A > Volume > Cloud

These are the settings that lets you control the overall look (modifier settings):

Seed (integer) - Creates a random cloud on every seed.
Detail (integer) - Iteration count on generation detail.
Puff # (integer) - Number of initial spawn points.
Distribution (vector) - 3D distribution of spawn points.
Features (float) - Amount of points to add (per area) on every iteration.
Mesh (boolean) - Shows underlying mesh.
Volume Density (float) - Multiplier for density field.
Discover more products like this
blender 3d sky atmospheric sky hdri cloud generator volume volumetric cloud volumetric-clouds 3d sky 3d clouds Cycles blender 3d cycles sky eevee blender clouds blender 3d volumetric clouds