CoACD | Advanced Convex Collision Generator

Nyetei Team in Rigging


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This item has an average rating of 4 from 4 ratings by the community.

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  • Niko
    about 1 month ago

    Very good tool. Request for the developer: can you add naming customization for generated shapes

  • jafar
    3 months ago

    works exactly as expected, co acd is way more advanced than the convex hull option in UE5, but i suggest adding these modifiers to the hulls (1 shrink wrap 2- geometry node for convex hull to fix what shrinkwrap might ruin) with an option to keep them as modifiers
    i like to do some manual adjustments after decimation which includes these steps and it would be great if it was included

  • sh4d0w
    8 months ago

    Huge time save. This thing just works. Thanks!

  • Jacques
    5 months ago

    Out of the box, I can't generate convex collision shapes for a very simple concave mesh. No examples are even shown for concave meshes. Make a torus in blender, click the button, it's a single convex shape instead of multiple convex shapes. No matter which pre-set I use, or what settings I tweak, it doesn't work.

    • NYETEI Team

      5 months ago

      From your description, it sounds like the preset may have been selected but not assigned to the object before generating the collision shapes. Here are the quick steps that should solve it:

      Select your mesh or meshes
      Select the preset you want to use
      Press Shift + Q to open the pie menu
      Choose Assign Preset
      Generate the collision shapes again

      For a concave mesh like a torus, this should produce multiple convex shapes rather than one single convex shape.

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Details
Blender Extension Compatible Yes
Sales 100+
Rating
4 ratings
Dev Fund Contributor
Published about 1 year ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles
License GPL
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