Color Id Map Baker

rfarencibia in Rendering


Overview

Color ID Map Baker is a Blender add-on that bakes material colors or random color palettes into a single Color ID texture map. It is designed for texturing workflows that require clean, distinct color regions, such as mask creation in Substance Painter or other texturing software.


Features

  • Bake from existing material colors or generate random distinct colors.

  • Adjustable resolution (square or custom width/height).

  • Customizable padding/margin to avoid visible seams.

  • Margin type options: Extend or Adjacent Faces.

  • Random color seed for reproducible results.

  • Auto-save baked images to file.

  • Option to open the result in a new Image Editor window.

  • Quick resolution presets (512, 1K, 2K, 4K).


Installation

  1. Download the add-on .zip file or the Python .py script.

  2. In Blender, go to Edit > Preferences > Add-ons.

  3. Click Install... and select the file.

  4. Enable Color ID Map Baker in the add-ons list.


Location in Blender

View3D > Sidebar > Color ID Baker Tab


How to Use

  1. Prepare Your Model

    • Ensure your mesh has a UV map.

    • Assign materials to the mesh.

  2. Select Color Mode

    • Use Material Colors – Preserves the appearance of your materials.

    • Use Random Colors – Generates distinct colors for each material slot.

  3. Set Resolution

    • Choose a square texture or define custom width and height.

    • Use quick presets for convenience.

  4. Adjust Padding/Margin

    • Set the margin in pixels to extend colors beyond UV island borders.

    • Choose margin type: Extend or Adjacent Faces.

  5. Display & Save Options

    • Enable Open in New Window to view results immediately.

    • Enable Auto-save Image to automatically save the baked texture to your .blend file directory.

  6. Bake

    • Click Bake Color ID Map to generate your texture.

    • The image will appear in the Image Editor or a new window depending on your settings.


Tips

  • Use Random Colors mode when materials have similar shades to make mask creation easier.

  • Increase Margin for complex UV layouts to prevent seam artifacts.

  • Save your .blend file before baking if you want to use Auto-save.

$4.99

Have questions about this product?
Login to message

Details
Published about 1 year ago
Blender Version 4.0 - 5.0
Extension Type N/A
Render Engine Used Cycles
License GPL
Discover more products like this

colorid bake color id baker color baking