mikhael tamosee
almost 3 years ago
Hi Kanso, thanks for the rating! I've mentioned in the product page Limitation section that due to the current limitations in Blender's Viewport Compositing, there are accuracy issues with glare nodes and blur nodes. As a result, some of the features may need fine-tuning in the compositor, as the effects can appear either stronger or weaker in the Viewport.
If the glares don't seem to show up in the final render, adjusting the opacity in the compositor preview should do the trick. Feel free to message me directly in Blender Market if you have any further questions or if there's anything I can do to get that final star in the rating! 😊