Condenser Microphone Hyperx Quadcast

3density in Models


  • Blender version: 2.83

  • Objects: 39/39

  • Verts: 268.233 Faces: 224.694 Tris: 516.036

  • Working modifiers

  1. Subsurf
  2. Bevel
  3. Solidify


Microphone objects are mapped into single map. Texel density is even. Wire is mapped separately. Icons and textures are placed into separate folders.


$15

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Details
Published about 6 years ago
Blender Version 2.83
Render Engine Used Cycles, Eevee
Misc Data UV'S Unwrapped, Low & High Resolution, Normal Mapped, Textured
License Royalty Free