A complete conference room interior scene designed as a modern corporate meeting environment with a clear executive character. The space combines a fully arranged meeting table, seating, and integrated architectural elements into a cohesive workspace with strong professional identity. The transparent layout and connected office surroundings support use in corporate visualizations, architectural presentations, and commercial interior scenes.
Key Features
- Complete conference room interior with meeting furniture
- Executive meeting environment with clear corporate identity
- Integrated glass partition and surrounding office space elements
- Cohesive workspace scene with presentation and office accessories
- Strong asset for archviz, corporate visualization, and office interior scenes
- Production-ready for professional pipelines
- Hand-modeled geometry with clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.1
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 45
- Polygons: 248,196 (Subdivision OFF) / 990,084 (Subdivision ON)
- Vertices: 250,417 (Subdivision OFF) / 992,380 (Subdivision ON)
- Units: Centimeters (H: 282; W: 904; L: 907)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors