Corner Flags Pack
Files
- CornerFlag_Blender.zip - Blender 5.2 scene, all 14 designs in a row, textures packed.
- CornerFlag_FBX / OBJ / DAE / GLB.zip - the mesh with the Red / Yellow design; textures come from the shared Textures folder (keep it next to them).
- Textures.zip - PNG 2048 x 2048: 14 Base Color maps + Normal (OpenGL), Roughness, Metallic.
- CornerFlag_UE5.zip - Unreal Engine 5.8 project with a showcase level.
Change the design
- In Blender pick another material on the flag (each design is its own material on the same UV).
- In FBX / OBJ / DAE / GLB swap the Base Color map to T_CornerFlag_<Design>_BaseColor.png.
Notes
- Normal maps are OpenGL (Y+).
- Real-world scale, meters in Blender; pivot at the foot of the pole.
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