Cracked Dirt Ground Seamless Pbr Material

Desertsage in Stone


Overview

This material simulates a Cracked Dirt Ground, commonly found in historic cities, villas, and decorative hardscapes. Its clean, modular layout and seamless design allow for a natural-looking tiled floor when repeated.

To update this for another material, replace "Basket Weave" with your new pattern name in the line above.


Shader Setup Guidelines

In Blender:

  • Open the included .blend file with Cycles or Eevee.

  • The material is driven by the Principled BSDF shader and is pre-connected with image textures for quick results.

  • Use the height map with a bump or displacement node for enhanced surface detail.

In Game Engines:

  • Unity: Connect textures to the Standard Shader (or HDRP/LWRP equivalents).

  • Unreal Engine: Use the textures with the PBR Material node setup.

  • Godot: Convert the normal map if needed and plug in all texture channels directly.


Use Cases

  • Outdoor plazas and town squares

  • Historical architecture and ruins

  • Garden paths and driveways

  • Castle floors and fortifications

  • Sidewalks, alleys, courtyards


Compatibility

  • 3D Software: Blender, Maya, 3ds Max, Cinema4D, Houdini

  • Render Engines: Cycles, Eevee, V-Ray, Arnold, Redshift

  • Game Engines: Unity, Unreal Engine, Godot

  • File Format: PNG (OpenGL normal map)

$4

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Details
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.0 - 4.5
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Creative Commons