Curvearray + Magiccurve

JobWeek in Modeling


Item Rating

This item has an average rating of 5 from 13 ratings by the community.

93%
0%
0%
8%
0%

Purchase this item to leave a review!

  • Wei
    over 5 years ago

    Such a Great Tool! It definitely saved tons of time for me. I see magic curve can sample tilt data from its original mesh. I just wonder if it can step one bit further, say, with some random curve drawn on mesh, and magic curve can sensor the mesh normal and fix all the tilt data along with the mesh. I think it will be crazy!!

    • Ilya Zinovjev

      over 5 years ago

      Thanks so much for your feedback, any advice are very important to me) I will think about the implementation of your idea in the next updates.

  • tcwik
    over 5 years ago

    Great Tool! it would even better if it will work with the Group Pro addon

    • Ilya Zinovjev

      over 5 years ago

      Thanks bro) I'll think about what you suggested) The main feature of the next patch will be the ability to multi-select objects, and create a mixed array.

  • Ersin
    almost 3 years ago

    The CurveArray addon is very good, no question.
    But you can only play with it, as soon as you save and open the file again all settings are gone. There is no animation functionality.
    So you can use it only once in an open file, that's it.

    • Ilya Zinovjev

      almost 3 years ago

      Curve Array positions itself as an array creation tool. Not editing or animation, but creation. In other 3D packages, such tools are built into the software initially, but in Blender they are not (for example, in 3ds Max there is an Array Tool). There, too, you cannot animate or edit arrays after creation (although in Curve Array you can edit an array after creation, until you close the program or create a new array). And initially, Curve Array was created as an alternative to such tools, but in Blender. But in the end, at the moment, it provides much more opportunities and settings for creating arrays than in those tools.

      As for animation and editing of previously created arrays, I would be happy to add these functions if the Blender Api allowed me to do this.

      As for your comment, I have heard the saying more than once - “If you don’t do good, you won’t receive evil.” You wrote to me in a personal message with a question, to which I immediately answered, describing your problem in detail with screenshots, and spent my personal time explaining to you how to correctly use CurveArray in your case. After which you wrote again, telling me that I should be ashamed to charge money for this product (I quote your message: "That's pretty rude to charge money for it, really."). And this despite the fact that Curve Array after the latest update (for which I spent 7 months of work) is distributed free of charge on sites such as Gumroad and GitHub, and on the blendermarket you can support me if you want by purchasing it. Well, take the time to make a refund and enjoy using the free full version from Gumroad or Github, all the best :)

  • $7
  • $17
  • $0
$7

Have questions about this product?
Login to message

Details
Sales 800+
Downloads 90+
Rating
13 ratings
Dev Fund Contributor
Published over 5 years ago
Blender Version 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3
License GPL