Customizable Realistic Female Arms
Instructions for Using the Rig
1. Enabling Rigify
It is essential to have the Rigify add-on installed and enabled; otherwise, the rig will generate errors when initialized.
This add-on comes with Blender by default but is disabled. To enable it:
- Go to Edit > Preferences > Add-ons.
- Search for "Rigify" in the search bar.
- Check the box to activate it.
2. Performance Optimization
Since the model is heavy, it is recommended to enable Simplify to improve rig manipulation fluidity.
- This option is located in Processing Properties (📷 camera icon).
- Simplify automatically disables subdivisions, Multires, and particles to optimize performance.
- By default, this option is already enabled.
3. IK and FK Compatibility
The rig supports both IK (Inverse Kinematics) and FK (Forward Kinematics) for the arms and fingers.
- You can switch between IK and FK using the dedicated sliders in the rig.
- One slider controls the IK-FK transition for the arms, and another controls the IK-FK transition for the fingers.
4. Fingernail Material Customization
The fingernail material allows choosing between natural or painted nails.
If using painted nails, they are fully customizable:
- The material includes glitter, a noise normal map to simulate texture irregularities, and a PSD template for deeper customization.
- Any design, color, or texture can be applied to each nail by editing the template.
- Simply edit the PSD file, save it, and the changes will update automatically.
- You can also create custom normal maps to add raised details to the nail designs.
5. Tattoo Customization
Tattoo customization follows a similar workflow to the nails:
- A PSD template is provided to apply custom tattoos to the arms.
- Before saving, hide the template layer in Photoshop; otherwise, the UV guides (coordinates) of the arms will be visible in the final render.
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