Damage Control tools are finally here!
Note: The tool is not for absolute beginner users. Everything works from modifiers panel for sure but if you want to really make the most out it, it doesn't harm to have even bit of geometrynodes knowledge.
As an early birder there might be some documentation missing but hopefully most of it is well explained in my tutorials on youtube.
Damage Control bundle offers you 4 main set of tools that work from your Asset Library.
- Smudge Mask Generator: Gives you parametric and procedural control on your smudges and grunges. It's mainly build to linearize your building assets texturing workflows but with clever usage it can handle a lot of things!
- Scatter Tools: A set of unusually convinient scattering options that help you finalize your assets. With powerfull options you can easily build your own presets to just copy and paste throughout the scene.
- Generative Tools: Helpfull little things that really makes the final details come alive. More tools coming later on free updates.
- Infinite Fracture ( Generative tool as well): Looping instances based tool that makes it super fast to create fractured roads and bridges. Or just huge flat areas. You control everything!
- Extra Shaders: Few extra shaders to grunge your assets for the last time. More tools coming later.
- Mega Presets: Combines Smudge Mask and Scatter Tools for easy premade materials and scatter debris.
40+ Asset Collections
1000+ Asset Variations
8 Scatter Tools
Lots of presets!
HOW-TO-USE Tutorials
https://www.youtube.com/playlist?list=PLH7vDYVHZo-4
NOTE: This product will have 3 years of updates lifetime. After that the updates will end or a new product will be sold separately.
As things are made natively in geometry nodes, things should work as they are a very long time unless some nodes dissappear from blender.
Distributing or re-selling the product is prohibited.
Always check you have correct version of blender !
Some CC0 textures included, credits to https://polyhaven.com/