Decal - Industry Standard

Inlet in Modeling





Decals are textures projected onto surfaces to add details like dirt, damage, bullet holes or labels, without altering the underlying material or geometry; a technique used in 3D since the 1990s.






Say you wanted to do that in Blender, how do you go on about it? There isn't a default function that allows that, so you'd have to use imprecise and creative measure that take many steps and find many limits.

Our addon makes all this possible:


Because of the shader-type system, you can bake said decals into your textures, for which our texture-baking tool Easy Bake 2 does a tremendous job - https://superhivemarket.com/products/easy-bake-2

But what about normal maps? You can blend them too, of the targeted surface and the decal.









$14.92

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Details
Published about 1 year ago
Blender Version 3.6 - 4.5
Extension Type N/A
Render Engine Used Blender-Internal, Cycles, Eevee
License GPL