Diamond Pattern Metal Grate Seamless Pbr Material

Desertsage in Sci Fi


Overview

This material simulates a realistic diamond-pattern metal surface commonly seen in industrial flooring and platforms. It includes opacity maps to allow for cutout transparency, giving the illusion of real geometry with minimal performance cost.


Shader Setup Instructions

In Blender:

  • Open DiamondGrate.blend

  • The material is preview-ready in both Eevee and Cycles

  • The Opacity map is used with the Principled BSDF + Transparent BSDF via a Mix Shader, controlling cutouts

In Game Engines:

  • Import all maps and connect them in your material editor

  • For opacity: plug the Opacity map into the Alpha channel and enable transparency/cutout mode in the material settings


Use Cases

  • Industrial flooring and scaffolding

  • Urban or construction scenes

  • Sci-fi ship hulls, corridors, and maintenance walkways

  • Real-time applications like simulators and games

  • Background and foreground props in cinematics


Compatibility

  • Engines: Unity, Unreal Engine, Godot (conversion-friendly)

  • DCC Tools: Blender, Maya, 3ds Max, Cinema4D, etc.

  • Renderers: Eevee, Cycles, Arnold, V-Ray, Redshift

  • File Format: PNG for all textures


Summary

This Realistic Diamond Pattern Metal Grate PBR Material is your go-to solution for adding detailed, believable metalwork to any scene with minimal setup and maximum realism. Perfect for professionals in games, film, visualization, and 3D asset creation.

$4

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Details
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.0 - 4.5
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Creative Commons