Disintegration Fxs V1.1
Is it possible to also reverse the animation, meaning from disintegrated particles back to a mesh ?
By default, disintegration FXs does not support materialization, as it is the opposite of what this is meant to be. Unfortunately, to my knowledge, there is no method to reverse the bake data. So you probably have to render the disintegration and then reverse it in post.
Is this can be used in Blender versions prior to 3.6?
No,
Since all the effects require simulation nodes(introduced in Blender 3.6) This pack only works with Blender 3.6x.
v1.1 works in Blender 4.2x.Can I use animated objects for particles?
Yes,
You can use any mesh shapes for particles when using "Particles_Only_Disintegration" template. Animated objects allowed as well.
Put the animated mesh into a new collection and select that collection as the particle collection from the modifier.
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