Dock Mooring Point 3D Scan Game Ready

Bowyn Abbott in Urban


A 2k-tri mesh derived from a 3D scan, complete with LODs, multires support, and 1080p PBR textures (normal, metal, diffuse, roughness). Displacement-ready and proven in the short film Act of Cod, (The mooring point used in the film used the raw version). Ideal for real time or cinematic use.

Stats:

Tris: 2006 (LOD 0)

Texture rez: 1080p

Lods: 1,2,3,4

During the filming of the movie I used the scan as a shadow catcher and for some scenes as geometry for the final passes. Built together with a mix of mesh room and Reality Capture. End result was built out of retopologised meshes in blender.  


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Details
Published 10 months ago
Blender Version 4.0 - 4.5
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free