Dock Worker Outfit 1
Documentation for Dock Worker Outfit
Overview
This model provides a complete dockside or industrial character outfit, ideal for maritime, shipyard, or construction environments. Designed with customization in mind, you can remove, adjust, or recolor individual elements to match your project's style and requirements.
Mesh Breakdown
Each part of the outfit is a standalone mesh:
-
Clothing
Overalls
Safety Harness
Gloves
Boots
-
Accessories
Bandana
Radio
Hard Hat with Ear Protection
Mesh is cleanly modeled and viewable from all angles and distances. Perfect for both NPC and hero characters.
Texture Information
The outfit is split across two 4K texture sets to maximize resolution and allow for better control:
-
Clothing Textures
BaseColor
Roughness
Metallic
Normal
Mask Map – Great for material color customization (e.g., change uniform colors).
-
Accessories Textures
BaseColor
Roughness
Metallic
Normal
Textures are PBR-compliant, suitable for both real-time engines and offline renders.
Workflow & Integration Tips
Import Meshes into Blender, Unity, Unreal Engine, etc.
Assign Materials and apply texture sets accordingly.
Use the Mask Texture to assign color variations in your shader editor.
Rig the Mesh to your character using A-pose as the bind pose.
Toggle Mesh Pieces on/off for different outfit combinations.
Ideal Use Cases
Games (Realistic or Stylized) – Populate dockyards, ships, and ports with believable characters.
Training Simulations – Outfit workers for VR/AR construction or port safety simulations.
Animations/Short Films – Adds high-detail realism to industrial and maritime characters.
3D Visualization – Enhance shipbuilding, logistics, or industrial scenes with accurate attire.
Software Compatibility
-
Fully compatible with:
Blender
Unreal Engine / Unity
Maya / 3ds Max / C4D
Formats supported: FBX, OBJ, GLTF
Support
Need assistance or further customization? Feel free to reach out through the platform where this model is listed.