Dock Worker Outfit 2
Documentation for Dock Worker Outfit
Overview
This outfit is ideal for any character involved in dock work, shipping logistics, or construction zones. Its modular design and high-resolution texture sets allow for a wide range of visual styles and levels of realism depending on your project needs.
Mesh Breakdown
Each clothing item is a separate, standalone mesh:
Overalls
Boots
Watch
Radio
Glasses
Hard Hat
This allows for selective visibility and easier customization.
Texture Information
The model comes with two 4K PBR texture sets:
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Clothing Texture Set
BaseColor
Roughness
Metallic
Normal
Mask Map – Use this to easily assign new colors to the clothing via shader.
-
Accessories Texture Set
BaseColor
Roughness
Metallic
Normal
These textures are designed for use in both real-time engines and offline rendering tools.
Workflow & Customization Tips
Import the Meshes into your software (Blender, Unreal, Unity, etc.)
Apply the correct materials to each mesh using the included textures.
Customize colors using the included mask map in your shader editor.
Rig the Mesh using your preferred method, starting with the provided A-pose.
Mix and Match pieces of the outfit to create alternate variants for different characters.
Ideal Use Cases
Games & Simulations – Bring life to your industrial or maritime scenes.
Animations & Films – Add realism and immersion with detailed, believable attire.
Training Programs – Use for worker characters in VR/AR safety or logistics training.
Visualization – Populate ports, factories, and shipyards in archviz and industrial scenes.
Software Compatibility
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Compatible with major 3D platforms:
Blender
Unreal Engine
Unity
Maya, 3ds Max, Cinema 4D
Available formats: FBX, OBJ, GLTF
Support
For help with fitting, retexturing, or optimization, feel free to contact us via the store platform.