M3D Assets
2 months ago
The mesh is split into two materials: the main body (solid) and the transparent feathers. If you apply a single material to the entire mesh, it won't work correctly.
Also, make sure the Alpha channel is enabled in the feather material.
Everything is already set up and ready for rendering in the project's .blend file. If you're using the FBX version, you'll need to set up the materials from scratch.
If you need more detailed help with this, feel free to contact me via private message.