Dripsleaves Plant Generator

1oodrips in Modifier Setups


DripsLeaves - Procedural Plant Generation


DripsLeaves lets you generate an infinite amount of plants.
It is based on a completely procedural setup with geometry nodes and shaders.
Included is a highly versatile Geometry Node Group and a flexible Shader Node Group.

Future updates are free.




  • 150+ Plant presets - fully customizable
  • 50+ Material presets - fully customizable
  • Highly versatile Geometry Node Groups
  • Highly flexible Shader Node Groups
  • Additional Shader Node Groups and helpers
  • Prepared as Asset Library for Blender Asset Browser
  • Instructions and Setup to export geometry and textures for external applications
  • Documentation included in .blend file
  • 3 example scenes
  • Additional node group to create high definition plants
  • Additional node group to create plants without alpha texture
  • Advanced Scattering Node
    • And much more!


    Created with performance in mind.
    Works in Eevee and Cycles.


    Update 0.2:


    • Added parameter to limit the leaf to the ground plane to avoid clipping problems

    • New Geometry Node Group and Shader Node Group to generate HD Plants! (Beta)

    • Topology optimization
    • Minor Bug Fix



    Update 0.3:


    • New parameter to switch between different leaf shapes

    • Shape optimization - leaves stay sharp even on super close macro shots


    • Better normal maps

    • Included a script to automize the process of converting geometry node objects to meshes with proper UV's


    • New plant and material presets in asset library
    • Minor node optimizations


    Update 0.4:


    • Optimized node layout
    • Since Blender 3.5, the script to convert the geometry is not needed anymore.
      Simply convert your object to a mesh and UV maps are created automatically.
    • Deleted "DripsLeaves Maps" and "DripsLeaves UVsToMaps" nodes, because there is no need for them anymore.

    • This simplifies the whole setup dramatically.

    • Added better documentation
    • Added Seed value to the DripsLeaves Shader
    • Added optional normal and UV inputs  to the DripsLeaves Shader

    Update 0.5:

    Please note that this update only works for Blender 4.0 and up.
    Older versions are still available for download.


    • The new update includes a generator and shader for plants with no transparency.
      In certain scenarios, it is preferable to render a scene without alpha clipping, and the “DripsLeaf Generator_NoAlpha” node makes this possible.


    • Additionally, there is a setup to export textures for the “DripsLeaf Generator_NoAlpha”


    • New plant presets that make use of the new generator


    • The shader and geometry node groups are now better organized by making use of the nodes panels introduced with Blender 4.0


    • The slack and ground limiter now take the rotation of the plant into account


    • The Hd and NoAlpha generators now utilize a taper curve to define the shape of the leaves.


    • The generators have been split into three separate files


    • The asset library has been organized into three separate categories


    • Some node optimizations
    • Updated the documentation

    Update 0.6:

    Please note that this update only works for Blender 4.3 and up.
    Older versions are still available for download.


    • Advanced Scattering Node Group


    • Experimental Wind Node Group


    • Added new parameters "Growth Factor" to the plant generator and "Specular Tint" to the shader
    • Added Tooltips to all Node Groups
    • Interface optimizations
    • Fixes Alpha Blending Error introduced in Blender 4.3


    How to use:


    Click here for full documentation


      How to export a DripsLeaves plant:

      $18

      Have questions about this product?
      Login to message

      Details
      Sales 100+
      Rating
      6 ratings
      Dev Fund Contributor
      Published about 2 years ago
      Software Version 4.1, 4.0, 3.6, 3.5
      License Royalty Free