🔥 Easy Bake — Professional Texture Baker for Blender
⚡ Marmoset Toolbag-Level Baking, Right Inside Blender!
Tired of Blender's basic baking system? Easy Bake brings the full power of professional texture baking directly into your N-Panel — 30+ map types, GPU acceleration, batch processing, and UV analysis all in one addon!
😩 The Old Way
Open Cycles → Create image → Select nodes → Configure bake settings → Bake one map → Create another image → Repeat for every map → Manually save each texture → Set up material by hand...
Sound familiar?
🚀 The Easy Bake Way
Select your models → Check the maps you want → Hit BAKE ALL → Done.
That's it. All textures baked, saved, and even applied to your material. In one click.
✨ Key Features
Easy Bake v1.7 — What's New
- ✅ Full Blender 5.1 Compatibility
- 🎨 Albedo Bake Fix
Fixed black Albedo output on metallic materials. Albedo, Roughness, Metalness, and Emissive now read directly from Principled BSDF — correct values regardless of material settings.
- 💾 Texture Save Fix
Fixed faded/washed-out Roughness and Normal maps. Baked textures now save with Standard view transform — no more Filmic/AgX color corruption on data maps.
🎯 30+ Professional Bake Map Types
Not 5. Not 10. Over 30 bake map types organized in categories — just like Marmoset Toolbag:
- 🗻 Surface: Normals, Normals (Object), Height, Position, Curvature, Convexity, Cavity, Thickness, Bent Normals, Bent Normals (Object)
- 💡 Lighting: Ambient Occlusion, AO (2), Complete Lighting, Diffuse Lighting, Specular Lighting, Indirect Lighting
- 🏷️ IDs & Masks: Material ID, Object ID, UV Island, Wireframe, Alpha Mask
- 🎨 Material: Albedo, Gloss, Specular, Albedo (Metal), Roughness, Metalness, Emissive, Transparency, Vertex Color
All accessible through a Configure Maps popup — check what you need and go!
🖥️ GPU & CPU Compute
- ⚡ Choose between GPU Compute or CPU directly from the panel
- 🔍 Auto-detects your GPU — CUDA, OptiX, HIP, Metal, OneAPI
- 🎛️ Adjustable sample count (1 - 4096) for speed vs quality balance
- 🚀 No more digging through Blender preferences!
📊 Smart Progress System
- 🔄 Non-blocking modal baking — Blender stays responsive!
- 📈 Live header progress with percentage and current map name
- ⏱️ Time remaining estimate
- ⛔ ESC to cancel anytime
- 📋 Full N-Panel progress widget with elapsed time
🔍 Professional UV Check System
A complete UV analysis suite built right in:
- ✅ Out of Bounds detection
- ✅ Zero Area face detection
- ✅ UV Stretch analysis
- ✅ Overlap detection with one-click Fix Overlap
- 📊 Island count & overall quality score (GOOD / FAIR / POOR)
- 🎯 Select Problem Faces to fix in Edit Mode
- 🔧 Auto UV, Force Re-Unwrap, Pack Islands, Average Island Scale
📁 Batch Baking System
Process dozens of models automatically:
- 📂 Point to a root folder with subfolders containing LP/HP models
- 🚀 Hit BATCH BAKE ALL — Easy Bake handles everything
- 🧠 Auto-imports models, auto-creates UV if missing
- 💾 Bakes all maps, saves textures per folder
- 📦 Supports FBX, OBJ, GLB, GLTF, BLEND
- ⏱️ Non-blocking modal with progress & ESC cancel
🎨 One-Click PBR Material Setup
Hit "Apply Textures" and Easy Bake builds a complete Principled BSDF material:
- 🗺️ Normal maps → Normal Map node
- 🌑 AO → Multiply layer
- ✨ Gloss → Auto-inverted to Roughness
- 📐 Height → Displacement node
- 🎯 All color spaces set correctly
📥 External Model Import
- 📂 Import HP and LP directly from file browser
- 📦 Supports FBX, OBJ, GLB, GLTF, BLEND
- 🔀 Mix scene objects with external files seamlessly
⚙️ Full Settings Control
| Setting | Options |
|---|---|
| 🖼️ Resolution | 512 / 1024 / 2048 / 4096 / 8192 |
| 🔲 Anti-Aliasing | 1x / 2x / 4x / 8x supersampling |
| 💾 Output Format | PNG / TGA / TIFF / EXR / JPEG / BMP |
| 🎚️ Bit Depth | 8 / 16 / 32 bits per channel |
| 🧩 Tile Mode | Single / Multiple Texture Sets / UDIM |
| 🖥️ Device | GPU Compute / CPU |
| 🎛️ Samples | 1 - 4096 (adjustable) |
| 📐 Ray Distance | Cage extrusion control |
🎮 Who Is This For?
- 🕹️ Game Artists — Bake high-to-low with all the PBR maps you need
- 🌲 Environment Artists — Batch bake entire asset libraries overnight
- 🔧 Hard Surface Modelers — Curvature, cavity, thickness maps in one click
- 🏠 Archviz Artists — Quick AO and lighting bakes for presentations
- 💼 Freelancers — Speed up your pipeline, deliver faster
- 🏢 Studios — Standardize baking workflow across your team
📋 Requirements
| 🟠 Blender | 5.0 or newer |
| ⚙️ Render Engine | Cycles (auto-configured by addon) |
| 🖥️ GPU | CUDA, OptiX, HIP, Metal, OneAPI |
| 📍 Location | View3D → N-Panel → Easy Bake |
🚀 Stop Wasting Time With Manual Baking
Configure once. Bake everything. Move on to what matters — creating art.