Easy Blend Normals

Blender Procedural in Modeling


EASY BLEND NORMALS

Smoothly blend normals between two objects with one click. 



Key Features

  • One-click setup: select two objects → blend.
  • Seamless shading: hide seams and shading breaks.
  • Non-destructive: Geometry Nodes based, fully editable.
  • Smart linking: auto-detects active vs target object.
  • Lightweight & fast: no dependencies, Blender 4.5+ ready.

Use Cases

  • Fix shading after boolean operations.
  • Make separate kitbash parts look like one solid mesh.
  • Blend normals across panels, plates, and mechanical seams.
  • Speed up hard-surface workflows without manual normal transfers.

How It Works

  1. Select two objects (active = main, other = target) then Click Blender Normals Button.
  2. Normals are blended automatically for smooth shading.
  3. Tweak anytime — it’s fully non-destructive.

Notes

  • Works best when object scales are applied (Ctrl+A → Scale).

Get Started

Stop fighting seams. Blend normals in seconds and keep modeling.


  • $0
  • $2.03 $2.90
$0

Have questions about this product?
Login to message

Details
Blender Extension Compatible Yes
Sales 60+
Downloads 4200+
Rating
4 ratings
Published about 1 year ago
Blender Version 4.5
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL