A track for heavy vehicles with correlations (Geometry Nodes) of the parts that make it easy to animate. You only have to animate the rotation of the X-axis of the main wheel, and the rest will follow. The chain is editable by a curve object. If you edit the wheels, the correlation will remain because it accounts for the wheel’s radius. The material is a combination of images and procedural textures.
To be more specific, the chain part has an array and a curve modifier. The other wheels use the same geometry node, which considers each wheel's radius to make them turn accordingly. You can add additional wheels and apply the same geometry node. Finally, the chain has its own geometry node that moves accordingly to the rotation of the main (front) wheel. If you change the length of the Chain-curve, you should adjust the number of the math node (multiply) of the geometry node.
Easy To Animate Track
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vehiclepart 3d vehicle part easy to use track mechanics Wheel