Eco Scatter

Cool Addons in Asset Management


BLENDER ADD-ON ยท GEOMETRY NODES

Populate entire worlds

Eco-Scatter is a procedural scatter and ecosystem tool for Blender, built entirely on Geometry Nodes. Scatter anything across any surface, from a single object to dense, layered natural environments.

Eco-Scatter 2.0: two cars in a rainy grass field
Node-based and procedural
Node-based & procedural
Built on Geometry Nodes. Change a setting and the whole scatter updates live.
Layered ecosystems
Layered ecosystems
Stack grass, rocks, shrubs and trees as layers that work together.
Made for Blender
Made for Blender
Works inside Blender with your own objects, collections and assets.
01 PLACE

Put anything, anywhere

Scatter along curves, in patterns, or straight from your asset library.

Curve scattering
Curve scattering
Line assets along paths, roads, riverbanks and fences.
Pattern scattering
Pattern scattering
Place instances in a pattern instead of at random.
Scatter anything
Scatter anything
Instance from a selection, a collection or the Asset Browser.
02 CONTROL

Decide exactly where things grow

Masks and limits control what grows where, and how layers share space.

Weight-paint masks
Paint density, remove and blend layers by hand.
Weight-paint masks
Slope and altitude limits
Slope & altitude limits
Restrict growth by surface angle and height range.
Layer influence masks
Layer influence masks
Let one scatter system carve space out of another.
03 LIFE

Bring your scenes to life

Move instances with wind, dust scenes with snow and load ready-made biomes.

Wind
Wind
Add wind motion to scattered instances.
Quick snow
Quick snow
Cover a scene in snow in a few clicks.
Biome support
Biome support
Works with downloadable biome scatpacks.
04 SPEED

Stays fast in heavy scenes

Keep the viewport responsive while you build big environments.

Proxy display
Swap heavy assets for lightweight proxies in the viewport.
Proxy display
Camera culling
Camera culling
Only instance what the camera can see.
Edit-mode skipping
Edit-mode skipping
Pauses the scatter while you edit the base mesh, so Blender stays fast.
...and many more tools inside.
05 WEATHER

Rain and snow, built in

Simulate rainfall, snowfall and snow cover without leaving Blender.

Rain, snowfall and snow cover on the same scene
Rain and snow simulation
Rain and snow simulation
Simulate rainfall and snowfall in a few clicks.
Snow layer
Snow layer
Generate a layer of snow on the ground.
06 SHOWCASE

Rendered with Eco-Scatter

Forests, coastlines and winter scenes, all scattered with Eco-Scatter.

Forest cabin on a grassy hillside
Island landscape covered in forest
Car in a snowy forest

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Details
Blender Extension Compatible Yes
Published 4 months ago
Blender Version 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL