EEVEE Totk Shader

Jean-Marie Rudent in Miscellaneous


BLENDER SHADER · EEVEE CEL SHADING

EEVEE TOTK Shader

The look of a living painting, in real time.

A versatile EEVEE cel shader inspired by the art style of Breath of the Wild and Tears of the Kingdom. Drop it on any mesh and shape the stylized light yourself, live in the viewport.

Real-time  ·  One .blend file  ·  Any mesh

01 · THE LOOK

From smooth shading to clean, painted bands.

Light breaks into flat tones instead of a gradient. That is the stylized, illustrative read of the Zelda games, on your own models.

DEFAULT SHADING

TOTK SHADER

02 · CONTROL

You shape the light. EEVEE shows it live.

Tweak the stylized lighting and the material properties from the material's parameters and see every change in real time. No baking, no render to wait for.

03 · NEW

Opacity control, built in.

The latest update adds opacity to the shader, for more freedom in your materials.

04 · MADE FOR

One shader, four kinds of projects.

GAME ASSETS

Props and characters with a stylized look.

ANIMATION

Animated shorts and cel-shaded motion design.

PRODUCT VISUALS

Product shots with an illustrative feel.

PERSONAL WORK

Anime and toon-inspired projects.

HOW TO USE

1.  Download the shader .blend file.

2.  Append or copy the material into your project.

3.  Apply it to any mesh, tweak the parameters, render.

A material, not an add-on: nothing to install.

BLENDER 4.3  ·  EEVEE  ·  ROYALTY FREE

Give your scene the painted look.

EEVEE TOTK Shader, $3.


$3

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Details
Sales 20+
Published over 1 year ago
Blender Version 4.3
Render Engine Used Cycles, Eevee
License Royalty Free