Eevee Totk Shader

Jean-Marie Rudent in Surfacing


Bring Zelda shading to your 3D projects :

This little versatile Eevee cell-shader is inspired by the timeless art style of Zelda: Breath of the Wild and Tears of the Kingdom. Designed for artists who want control over stylized lighting and material properties all in real-time.

📦 Perfect for:

  • Game assets with a stylized look

  • Animated shorts and cel-shaded motion design

  • Product visualizations with a unique, illustrative feel

  • Personal projects inspired by anime or toon aesthetics

🆕 Latest Update

Added opacity control for more creative flexibility in materials.

📥 How to Use

Download the shader file .blend

Append or copy the material into your project

Apply it to any mesh, tweak the parameters, and you’re ready to go!

$3

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Details
Published 19 days ago
Software Version 4.3
Render Engine Used Cycles, Eevee
License Royalty Free