Elastic Transform

Felix in Simulations & Effects


Use geometry nodes to create elastic simulations!

This tool allows you to animate the object transforms (translation, rotation and scale) using elastic interpolation without touching the Graph Editor.


Works for scale, rotation and location

All the examples below are included with untextured models. You can get the models textures directly from Poly Haven.


Animated scale example


Animated rotation example


Animated location example


Very simple to understand

If you understand geometry nodes, you can use this to do more specific elastic simulations.



Check the documentation for usage details.


$2

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Details
Sales 20+
Dev Fund Contributor
Published over 2 years ago
Blender Version 5.0
License Royalty Free