Use geometry nodes to create elastic simulations!
This tool allows you to animate the object transforms (translation, rotation and scale) using elastic interpolation without touching the Graph Editor.
Works for scale, rotation and location
All the examples below are included with untextured models. You can get the models textures directly from Poly Haven.
Animated scale example
Animated rotation example
Animated location example
Very simple to understand
If you understand geometry nodes, you can use this to do more specific elastic simulations.
Check the documentation for usage details.