175 European Road/Street Signs From New Condition To Rusty, Assets Pack Version.
Are there rendering for every single Assets?
Each Asset of each street sign has its own render; this approach is useful to have a preview and will allow you to choose the right sign quickly, optimizing the setup times of your 3D scenes.
Are the materials PBR (Physically Based Rendering) for a realistic response?
Of course. Every material shader in the scene is thought for PBR (Physically Based Rendering).
Can I use the 3D models and its shader material either in Cycles and EEVEE render engines?
Every model and its material are Cycles and EEVEE ready, so you can. You can also render these with the GPU or CPU support.
There is specification on how to edit rust and hide/unhide it?
Yes of course. In the shader editor there is a frame node with numbered specification, every editable node has a relative number referring to the specification.
Are the materials made in BSDF with high quality?
Yes, every material is photo-realistic.
Can I write specific text on the Signs?
Yes of course, there are 7 signs with in real time editable text. So it is fully personalized.
Are there texture for the symbols of the signs?
No, there aren't texture to handle. Every Sign Symbol is modeled in high quality.