Extra Nodes For Geometry Nodes

3DSinghVFX in Simulations & Effects


  • Curve Roller
  • Geometry Roller
  • Mesh Cutter
  • Plexus
  • Curve Deform
  • Twister
  • Surface Roller
  • General Marching
  • Edge Tracer
  • Animated Falloff
  • Inflate with Tear and many more

  • See the Update Log.

Added Inflate System, Static Friction XPBD Physics, New Field Nodes, and many more. Please check the update log.

Added Differential Curve Growth System, XPBD Physics, and many more. Please check the update log.

(Updated - 16/03/2025)

Added new nine Scatter nodes: Circle, Curve, Grid, Line, Random, Points, Surface, Spiral, and Volume. Added new four Falloff nodes: Curve Factor, Curve Length, Curve Island, and Mesh Island. Added new four Utilities nodes: Curve Helix, Instance Transform, Smooth, and Store Random Attribute. Added Field Flow (like noise flow) to Field Tracer node. Added position output to Field nodes. Added half-full option to Wave Falloff node. Added Frame option to all Tracer nodes. Added advanced options (diffuse normal) to Curl Gradient nodes. Added panels to Tracer Modfier nodes. Added panels to Relaxing Particle Modifier. Added Animated option also for Points emitter to Particle SYstem Input node. Added Factor option to Particle System Output node for manual animation. Added Force Visualizer node. Added Velocity from Curve node. Added Surface Diffuse Normal to Collision Force node. Fixed stick axis rotation for the Stick node. Fixed Animated option for Continuos emission mode. Fixed detection method for Collision, Stick, and Hit Force nodes.
Released Extra Nodes and Procedural Particle System v2.5: (Updated on 09/08/2024) Add Documentation for all Extra Nodes. Add Four Tracer nodes (Field, Geometry, Path, and Point). Add Point Falloff node Add Noise Falloff node. Add Point Field node Add Icons for all Extra Nodes. Add Curl Gradient Field node. Add Normal and Tangent fields for Curve and Mesh Field nodes. Fix the duration of the Delay Falloff node. Clean up UI. Add Particle System node. Add Surface Tangent Force. Add Field Force. Add Particle Instancer node. Add Particle Selection node. Add Particle Separator node. Add Store Animation node. Reworked the Curve Force. Reworked the Follow Curve Force generates results similar to those of the Blender default force. Also, add the Velocity Mix Factor and End Clamp options. Reworked the Collision, Stick, and Hit Forces now support animated geometry and sub-steps. Add Rotation option to Collison Force. Add a Falloff option to Central Force, Curve Force, Vortex Force, Curve Vortex Force, Mesh Force, Tangent Force, Target Force, and Particle Particle Force. Add acceleration due to gravity to Gravity Force. Add "Multiply Mass by Size" to the Particle System Input node. Add Volume Particle Density to the Particle System Input node. Add a Selection option to the Particle System Output node. It allows us to stop the dynamic calculations and use manual animation for particles. Add velocity projection for the Surface option of the Particle System Output node. Add Friction to Particle Collision Force. Add Force Exponent and Force Limit to Central, Curve, and Mesh Forces. Fix Selection of Particle Tracer. Fix UVMap to use instanced geometry as an emitter or stick surface. Fix Unit and Default values of Collision Force. Fix the Volume option for concave meshes of the Particle System Output node. Fix no UVMap for emitter. Clean up UI.
$10

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Details
Sales 1000+
Rating
10 ratings
Dev Fund Contributor
Published over 3 years ago
Blender Version 3.3 - 5.2
Render Engine Used Cycles, Eevee
License Royalty Free