A high-accuracy 3D model of the human eye mounted on a clean presentation stand. The asset combines a simplified educational look with accurate anatomy, including the iris, pupil, sclera, optic nerve, and all major extraocular muscles (rectus and oblique). Clear surface definition and consistent materials ensure high readability for instructional or reference workflows.
Key Features
- Full anatomical eye model with all major extraocular muscles
- Realistic outer anatomy: iris, pupil, sclera, and vascular detail
- Mounted on a presentation stand
- Correct muscle insertion points and optic nerve positioning
- Clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.4
- Tested in: Blender 4.5 (Fully compatible)
- Objects Included: 1
- Polygons: 2,029 (Subdivision OFF) / 33,472 (Subdivision ON)
- Vertices: 2,104 (Subdivision OFF) / 33,494 (Subdivision ON)
- Units: Centimeters (H: 17, W: 15, L: 15)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
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Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors