Eye Section - Educational Anatomy Plastic Model on Stand

BeshMesh in Science


Cutaway 3D model of the human eye designed for educational clarity, mounted on a neutral presentation stand. The internal structures (cornea, iris, pupil, lens, retina, sclera, optic nerve, arteries and veins) are color-coded for quick identification. Extraocular muscles remain visible around the sectioned form, preserving anatomical context while enhancing structural readability.

Key Features

  • Color-coded internal anatomy: cornea, iris, lens, retina, sclera
  • Sectioned for clear visibility of vascular and neural structures
  • Includes surrounding extraocular muscles for full anatomical context
  • Mounted on a consistent stand
  • Clean topology and optimized mesh
  • High-quality 4K PBR textures (Diffuse, Roughness, Normal)
  • Ready to render out-of-the-box with included lights and cameras
  • Native Blender setup – no third-party plug-ins required

Technical Details

  • Original Software: Blender v3.4
  • Tested in: Blender 4.5 (Fully compatible)
  • Objects Included: 1
  • Polygons: 4,266 (Subdivision OFF) / 68,256 (Subdivision ON)
  • Vertices: 4,296 (Subdivision OFF) / 68,286 (Subdivision ON)
  • Units: Centimeters (H: 19, W: 15, L: 15)
  • Renderer: Blender Cycles
  • Plug-ins: None required

Textures & Materials

  • Standard PBR workflow
  • 4K textures (4096×4096 px): Diffuse, Roughness, Normal
  • All textures created from original photographs or drawings
  • Ready to render out-of-the-box – lighting and cameras used for previews are included

Mesh & File Structure

  • Handcrafted mesh with clean topology
  • Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control

Additional Notes

  • All preview renders created in Blender Cycles without compositing editors

$99

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Details
Dev Fund Contributor
Published 8 months ago
Blender Version 3.4 - 5.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Manifold-Mesh, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free