Ezlightning

Derek Hoffmann in Animation


EZLightning is a Blender add-on used to spawn lightning dynamically in a scene. Create lightning for a storm or electricity for a sci-fi special effect! The lightning can be baked to generate keyframes and shaders for rendered through an optimized simulation process.

The simulation domain is dynamic like Blender's fluid sim, allowing for quick and intuitive simulation setups. It uses a particle system with many useful options to tweak the simulation for performance and to achieve the desired effect. 


Create Electric Special Effects

With this add-on, you'll be able to customize your domain, simulation, and render settings all within one panel. The lightning sim works very similarly to Blender's native fluid sims. You can intuitively move and scale the domain around to fit your scene before and after baking! 

Traditional Lightning

Spawn fully keyframed lightning for stormy scenes. Lightning can be keyframed for renders only, or within the viewport as well for easier handling.




Controlled Electricity

Create controlled electrical arcs to spawn from characters or sci-fi objects. This effect can be achieved with particle spawn polarity, control points, or a specific origin! Great for graphic design and Science experiment scenes! Fully simulated lightning using physics is coming soon!



Static Origin

Position or animate a static origin to control where the lightning spawns. Great for things like static electricity and animated objects! 





Interact With Your Environment

Ionize objects inside the domain, allowing lightning to strike them!



Tons of Settings

Configure many settings for the right effect, including spawn frequency, particle polarity, simulation resolution, color, and more! 




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Lightning sci fi electricity

$30

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Details
Dev Fund Contributor
Published 8 months ago
Blender Version 3.6 - 5.0
Extension Type N/A
Render Engine Used Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Octane
License GPL