High-quality grid-based topology with well-placed poles for clean deformation. Optimized for animation, easy to sculpt/edit. Slightly posed body shape. Fully rigged with walk and run cycles.
Mesh: 1 object
Software: Modeled in Blender
Ed
in Characters
High-quality grid-based topology with well-placed poles for clean deformation. Optimized for animation, easy to sculpt/edit. Slightly posed body shape. Fully rigged with walk and run cycles.
Mesh: 1 object
Software: Modeled in Blender
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| Dev Fund Contributor | |
| Published | about 1 year ago |
| Blender Version | 2.6x - 4.5 |
| Render Engine Used | Blender-Internal, Blender-Game-Engine, Cycles, Eevee |
| Misc Data | Rigged, Animated, Low-High-Resolution |
| License | Royalty Free |